Changelog

Version history for ESX Emulator.

v3.1.0April 22, 2026
  • Complete UI redesign with a new dark interface and native windows framework.
  • New game library view with grid and list modes, cover art, and status badges.
  • Sidebar navigation replaces the previous menu bar for faster access to settings.
  • Redesigned Graphics, Audio, Controllers, and Emulation settings panels.
  • Added real-time system status bar showing renderer, CPU, GPU, and memory usage.
  • Improved Vulkan backend with lower frame latency and better VRAM management.
  • PPU and SPU recompiler rewrite for higher compatibility across titles.
  • Game scan now runs in the background with live library updates.
  • DualSense adaptive trigger and haptic feedback support.
  • Fixed black screen regression on launch with Intel Arc GPUs.
  • Reduced startup time by 40% through lazy module loading.
v2.4.7March 3, 2025
  • Upgraded Vulkan rendering backend for better GPU compatibility.
  • Improved frame pacing for smoother 60 FPS gameplay.
  • Added support for DualSense (PS5) controller.
  • Fixed audio crackling in God of War III and Uncharted 2.
  • Reduced memory usage by 15% on average across all titles.
  • New auto-update notification system.
  • Fixed crash on startup with AMD Ryzen 9000 series processors.
  • Improved shader cache loading times.
v2.4.5August 19, 2024
  • Introduced multi-threading support for smoother performance.
  • Optimized compatibility with AMD GPUs and Radeon software.
  • Added support for 4K resolution and ultra-wide monitors.
  • New memory management system to reduce stuttering and load times.
  • Improved network code for more stable online gameplay.
  • Auto-save feature now supports cloud storage integration.
  • Experimental feature: Real-time ray tracing support (beta).
v2.1.1February 7, 2023
  • Native 64-bit support.
  • Fixes issues with new Nvidia drivers and 10xx GPUs.
  • Major graphics performance improvements.
  • New CPU re-compiler to increase FPS.
  • Audio rewrites and improvements.
  • Record and save gameplay to .avi (beta).
v1.0May 22, 2021
  • Override emulation CPU clock.
  • Extended native controller support.
v0.9.9October 11, 2020
  • Better and faster CPU emulation.
  • Full ES_LIB support.
v0.9.8June 30, 2020
  • Minor bug fixes.
v0.9.7January 15, 2019
  • Added game manager.
  • New keyboard shortcuts.
  • New OpenAL audio backend.
  • New AX FCP emulation code.
  • Fix D3D MSAA and state manager desyncs.
v0.9.6September 4, 2018
  • Recompiler improvements and core refactors.
  • Programmable blending for GS blending unit output.
  • Improved read of depth/color.
  • Revamped core and D3D plugin.
  • Added SDL backend.
v0.9.5March 27, 2018
  • Various CRC hacks.
  • Hack for NVIDIA cards (stretching on drivers above 320.18).
  • New shader resources.
v0.9.4November 8, 2017
  • Fixed audio issues in some games.
v0.9.3June 14, 2017
  • Improved stability with v-sync enabled.
  • Frame limiter option added.
v0.9.2January 2, 2017
  • Fixed major graphics glitches.
  • Added patches support.
  • Fixed controller freezing bug.
  • Support for various controllers.
  • Fixed bi-cubic rendering in some games.
v0.9.1August 20, 2016
  • Support for Dual Shock 4 controller using DS4Tool.
v0.9April 5, 2016
  • PS3 virtual HD feature for game management.
v0.8October 17, 2015
  • Option to completely stop emulation.
v0.7May 29, 2015
  • Option to manage saved games.
v0.6January 12, 2015
  • Frame limiter and turbo support.
v0.5September 3, 2014
  • Improved audio plugin engine.
v0.4June 18, 2014
  • XMB kernel update with minor speed improvements.
v0.3April 7, 2014
  • Added patches, gamefixes, and gamehacks support.
v0.2February 21, 2014
  • New GS plugin with SLI support.
v0.1January 9, 2014
  • Initial release.